
<a href="https://gameinformer.com/product/dragon-age-the-veilguard">Dragon Age: The Veilguard</a> launched last October, and though it fared decently amongst fans, publisher <a href="https://ir.ea.com/press-releases/press-release-details/2025/Electronic-Arts-Pre-Announces-Preliminary-Q3-FY25-Results/default.aspx">EA said it missed sales expectations by 50%,</a> bringing in roughly 1.5 million players instead of the anticipated 3 million it had hoped. Those missed expectations have left fans wondering what the future of the series looks like while <a href="https://gameinformer.com/news/2023/11/08/new-mass-effect-5-trailer-teases-original-trilogy-andromeda-and-maybe-a-new">BioWare works on the next Mass Effect game</a>.
Looking back on the franchise, however, we’ve recently learned BioWare, at one point, softly pitched a trilogy remaster of the first three Dragon Age games, but it was turned down by EA. That’s according to Mark Darrah, former Dragon Age series producer and BioWare executive, in a new interview with MrMattyPlays on YouTube, as reported by IGN.
“I honestly think they should do – I don’t think they will, but they should do – a remaster of the first three [Dragon Age games],” Darrah, who left BioWare in 2020 but consulted on last year’s Dragon Age: The Veilguard, said to MrMattyPlays. “One of the things we pitched at one point – pretty softly, so pitched is a massive overstatement – was to retroactively rebrand the first games as if they were a trilogy, call it the Champions Trilogy, so you have these larger-than-life heroes… maybe you do that as a first step.”
As for why this trilogy remaster, which would consist of Dragon Age: Origins (2009), Dragon Age II (2011), and Dragon Age: Inquisition (2014), never came to light, Darrah places the blame on EA.
“EA’s historically been – and I don’t know why, but they’ve even said this publicly – they’re kind of against remasters,” he told MrMattyPlays. “I don’t really know why, and it’s strange for a publicly traded company to seemingly be against free money, but they seem to be against it. So that’s part of it.”
Darrah later posits that a Dragon Age trilogy is a more challenging task than, say, a Mass Effect trilogy (which EA and BioWare did in the form of Mass Effect Legendary Edition in 2021), because of the series’ storied development history and the engines used to create the games.
For more, read Game Informer’s Dragon Age: The Veilguard review, and then check out Game Informer’s Dragon Age: The Veilguard cover story hub for exclusive details and interviews about the game’s development and more.
[Source: MrMattyPlays via IGN]
Do you want a Dragon Age trilogy remaster? Let us know in the comments below!
Source: Game Informer
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