The Elder Scrolls: Castles Is A New Mobile Game From The Team Behind Fallout Shelter

by Marcus Stewart

The Elder Scrolls: Castles

  Bethesda has announced The Elder Scrolls: Castles, a new mobile experience from the team behind <a href="https://www.gameinformer.com/games/fallout_shelter/b/ios/archive/2015/07/01/easygoing-post-apocalyptic-management.aspx">Fallout Shelter</a>.

Like Fallout Shelter, Castles is a management sim, with Bethesda stating in an X post that “you’ll build your own dynasty where every day in our world is a year in the game’s world. Citizens are born, they die, rulers change, and can be betrayed.” Players control their own castle over multiple generations of rulers, families, and subjects. Decision-making dictates how well your kingdom operates and how content your subjects are; unhappy citizens may plot to overthrow you. 

Your castle can be expanded with new rooms and items, plus workstations for underlings. It appears to feature a turn-based combat system with players equipping heroes with gear to battle enemies and gather resources to grow their kingdom. Though the game’s App Store page states that it includes in-game purchases, it is unclear if Castles is free-to-play or not. 

The Elder Scrolls: Castles has soft-launched in the Philippines and will become available in other regions over the next few months. It is the third mobile game in the series, following The Elder Scrolls: Blades, a traditional RPG, in 2019 and The Elder Scrolls: Legends, a collectible card game, in 2017.

Source: Game Informer

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