Pit of Goblin Launches Today, and Sacrificing Your Friends Is Apparently a Feature

by Ashley Dias
Pit of Goblin multiplayer dungeon adventure featuring cooperative goblin characters

Six goblins. One dungeon. Absolutely no guarantee your friendships survive.

Some co-op games encourage teamwork, communication, and strategic planning. Pit of Goblin encourages those things too.

It just also gives you the opportunity to set your friends on fire.

Developer Friendly Foe has officially launched Pit of Goblin 1.0 on November 3, 2026, bringing its chaotic multiplayer dungeon adventure to PC, PlayStation 5, and Xbox Series X|S, including Xbox Game Pass.

After nearly two years in Steam Early Access and more than 200,000 copies sold, the four-person Swedish indie team is ready to unleash its goblins on an even bigger audience.

And judging by the game’s premise, things are about to get incredibly stupid.

In the best possible way.

What Is Pit of Goblin?

Pit of Goblin is a cooperative dungeon adventure where up to six players become goblins tasked with collecting food, treasure, and other valuable items for their King-Queen.

Simple enough, right?

Unfortunately, the dungeons are filled with monsters, traps, and plenty of opportunities for your so-called teammates to become your biggest problem.

Players must explore randomized environments, discover secret rooms, collect loot, and find ways to survive increasingly dangerous encounters.

You can fight enemies using weapons and magic, hide from threats, or abandon everyone and run for your life.

And if a monster is getting a little too close, sacrificing a friend might suddenly seem like a perfectly reasonable survival strategy.

We’re not saying it’s morally correct.

We’re saying the option exists.

Six-Player Co-op Is Where the Chaos Begins

One of the game’s biggest selling points is its support for up to six players.

That’s six goblins exploring dungeons, collecting supplies, and theoretically working toward a common goal.

The emphasis here is on theoretically.

With proximity voice chat, players can communicate as they explore, but they’ll also need to deal with the consequences of their actions.

Throwing objects at teammates, accidentally setting someone on fire, and making questionable decisions are all part of the experience.

The game’s unpredictable encounters and physics-driven interactions appear designed to create the kind of ridiculous multiplayer moments that players end up talking about long after a session ends.

You know the ones.

The moments where everyone is screaming, nobody is helping, and somehow the person responsible for the disaster insists they did nothing wrong.

What’s Included in Pit of Goblin 1.0?

The full launch builds on the game’s Early Access development, which began in December 2024.

According to Friendly Foe, the team released more than 20 updates during that period, introducing additional dungeons, enemies, weapons, magic, and gameplay improvements based on community feedback.

The 1.0 experience includes randomized dungeons, new biomes to discover, secrets, achievements, and a journal to complete.

Players can also customize their goblins with unlockable cosmetics.

Because if you’re going to get eaten by a dungeon monster, you might as well look fabulous doing it.

The developers have also confirmed that they plan to continue supporting the game after its full release.

Pit of Goblin Platforms, Price, and Crossplay

Pit of Goblin 1.0 launches on November 3, 2026, across:

  • PC via Steam
  • PlayStation 5
  • Xbox Series X|S
  • Xbox Game Pass
  • Xbox Cloud Gaming

The developer has confirmed cross-platform multiplayer, allowing players on different supported platforms to adventure together.

The announced launch price is $7.99 USD / €7.99, with regional pricing varying by storefront.

Check out Pit of Goblin on Steam

View Pit of Goblin on PlayStation Store

Is Pit of Goblin Worth Watching?

Cooperative games are often at their best when they create stories players couldn’t have planned.

Pit of Goblin seems built around that idea.

Between its randomized dungeons, proximity chat, chaotic interactions, and six-player support, there’s plenty of potential for unpredictable adventures.

The game’s Early Access performance also suggests it has already found an audience interested in its particular brand of nonsense.

Whether the full release delivers a consistently entertaining experience is something we’ll have to see.

But one thing is clear: if your friend group has been looking for another game that tests both your teamwork and your patience, this might be the one.

Would you save your friends in Pit of Goblin, or sacrifice them to the nearest monster and call it strategy?

Choose carefully. They might be reading.

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